With the blueprints I engineered yesterday, plus a couple additional variations I finished today, I got to work re-doing the road with them.
Same idea as the tubeways, ultimately: layout the pathing in foundations, and then place blueprints on top of those.
First little section looks pretty satisfying.
Unfortunately, I’ve already encountered an issue, the first time I tried to make a 5-degree curve. What I’m gonna need to do is make a couple more blueprint variants, for curves, where these beams and pillars don’t run all the way to the end. Probably one each for 5-degree, 10-degree, and 15-degree curves. I’ll only need these variants for flat segments of road, fortunately, as we already established a long time ago that you can’t place incline segments in a curve.
Meanwhile, my wife had an idea while doing lighting and costmetics on Copperworks, and I helped her blueprint it out.
(that’s lighting panels embedded in catwalks, in the little ridge running through the middle that’s basically the exact size of the half-meter strips.
I’m definitely gonna steal this, eventually, in my own save.
How do you curve the foundations?
These days, blueprints. But there’s a few different techniques for building them by hand.
This video I think covers a large chunk of them.