tl;dr support for disabling VSync on Wayland with X11 apps (most games)
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This release will solve the missing cursor in Steam while using SteamController on Wayland?
I hope so. It affects everything that is controlled via an xwayland window, including steam input from my understanding
I don’t think so. But there is a workaround utility called extest to emulate the XTest protocol that the steam controller relies on for cursors. I haven’t tested it myself, though.
I think the only thing missing now is to add support for PresentOptionAsyncMayTear on Mesa.