From Steam’s self-published stats.
Baldur’s Gate 3 could not be preloaded and weighed in at 125 gigabytes on disk, so when the game left Early Access at 11am US Eastern yesterday, Steam’s bandwidth utilization shot up 8x over a span of 30 minutes. I know personally, I saw my download hit over 600 Mbps across a 1 Gbps fiber connection.
Kudos to the system engineers at Valve. It is mind-boggling that they have built infrastructure that robust.
And it still gave me 800Mbps consistently right at launch time. Good servers.
And that was just one copy.
Steam would profit from integrating something like the bittorrent protocol for downloads imo
Blizzard’s Downloader used torrents.
https://www.makeuseof.com/tag/8-legal-uses-for-bittorrent-youd-be-surprised/
While true, us asymmetric broadband customers (where my upload is 1/10th my download) are grateful this is not the case:D
It could be opt-in with rewards for toggling it on.
2.25 Terabytes per second for regular use? Thats actually not that bad considering its the entirety of steam. I kind of want to see those numbers for youtube.
So that’s why my download took 15 hours.
that’s a lot of tablepoons
It’s hard to get steam into tablespoons. I was really impressed.
Damn, The double whammy of jokes here got me good
That’s only like 9 Cups of Bandwidth
sadly, there are already better games than BG3. im not super keen on BG3 at all.