Before anyone asks, I did this on BG3 so there was nobody there to “Are you sure you want to do that” my dumb ass.

    • 🔍🦘🛎@lemmy.world
      link
      fedilink
      English
      arrow-up
      2
      ·
      1 year ago

      And even worse in Baldur’s Gate 3 since you can cast both of those in the same turn.

      I’ve cast Hunter’s Mark and Ensnaring Strike in the same turn…

  • FatalValentine@lemmy.blahaj.zone
    link
    fedilink
    arrow-up
    13
    ·
    1 year ago

    Would it make you feel better if I told you I hasted my friend who I was playing with 3 times in a row because I kept forgetting I cast haste, which would make him skip his turn every time? I am not a smart lady.

    Cherry on top: the last time I cast it, and he was already thoroughly annoyed, I got hit and dropped concentration .

    • neoman4426@kbin.social
      link
      fedilink
      arrow-up
      11
      ·
      1 year ago

      Though dropping Haste from two people crippling them both for a round (assuming Haste works the same in Baldur’s Gate it does in tabletop) is a particularly bad time to lose Concentration

      • PoetSII@lemmy.world
        link
        fedilink
        arrow-up
        1
        ·
        1 year ago

        It does!

        I once cast haste on myself, then quickened cast fly in the same turn.

        Burned two 3rd level spells, sorc points, and burned two of my own turns in a bossfight lol.

  • teft@startrek.website
    link
    fedilink
    arrow-up
    7
    ·
    edit-2
    1 year ago

    I feel your pain. I’m constantly casting spirit guardians and then using my bonus action to cast shield of faith. Both require concentration.

  • peopleproblems@lemmy.world
    link
    fedilink
    arrow-up
    8
    arrow-down
    1
    ·
    edit-2
    1 year ago

    The amount of dumb mistakes I make in it makes me angry.

    Like I keep accidentally tanking with my Wizard

    I don’t quite understand why damage is so inconsistent

    and why I have to do a long rest after every battle to cast more spells

    and why I keep casting my AoE spells when my party members are near my target

    and everything that isn’t stone or metal burns

    and I can’t make friends with Shadowheart and the other clerics and I don’t think her being a follower of Shar is necessarily a good.thing but it’s better than a ithilid?

    • entropicdrift@lemmy.sdf.org
      link
      fedilink
      arrow-up
      9
      ·
      1 year ago

      You’re not supposed to long rest after every battle, you’re supposed to use a lot of cantrips and try to save your spells for moments when they’re needed, like potions. Or in the case of Warlocks, you regain spells on a short rest. Also Circle of the Land Druids do too. Sorcerers rarely run out of spells at higher levels, but the trade off is that they get fewer spells, so if you want to cast all of the time in combat you want a sorcerer who has a pile of nearly-always-good spells like Magic Missile, Chromatic Orb, Fireball, etc.

    • teft@startrek.website
      link
      fedilink
      arrow-up
      7
      ·
      1 year ago

      Evocation school can help you with hitting your buddies with AOE. They get spell sculpting and won’t hit their compatriots with their spells.

    • vzq@lemmy.blahaj.zone
      link
      fedilink
      arrow-up
      3
      ·
      1 year ago

      and everything that isn’t stone or metal burns

      Oh yeah that really sucks. I’ve definitely set fire to a few ladders. There’s one in the underdark with a trap at the bottom that sets fire to it if you’re not careful that is just sadistic.

    • Sneezycat@sopuli.xyz
      link
      fedilink
      arrow-up
      9
      ·
      1 year ago

      Some spells are “concentration”, which means you have to actively concentrate on them to keep the effect going.

      You can’t concentrate on two different concentration spells at once. So when they cast Hunger of Hadar, the two ongoing Haste effects stopped, also making the affected characters lethargic, which means they can’t do anything next turn.