For example in forza, the game plays engine sounds based on how much we press the button. Are there different sequences of clips ? If yes how do they blend so well ? Or are they synthesized dynamically ?
There are so many parts to it as well - when the gear shifts, when you suddenly slow down at high speed, when you suddenly accelerate from stop. They all seem very realistic.
Edit: Thanks for the great answers everyone 🙏
Yeah, on most models made in the last 5 years or so. Specifically for people with vision or partial hearing loss. But of course the ones that make fake engine sounds are also largely for the specific drivers those EVs are targetted at. They also tend to play them inside the cabin too. The fake engine sounds are pretty terrible though, like videogames from 20+ years ago.