Bernie_Sandals@lemmy.world to Games@lemmy.worldEnglish · 4 months agoBethesda Game Studios developers form 'wall to wall' union that includes artists, designers, and programmerswww.pcgamer.comexternal-linkmessage-square40fedilinkarrow-up1636arrow-down11cross-posted to: [email protected][email protected][email protected][email protected]
arrow-up1635arrow-down1external-linkBethesda Game Studios developers form 'wall to wall' union that includes artists, designers, and programmerswww.pcgamer.comBernie_Sandals@lemmy.world to Games@lemmy.worldEnglish · 4 months agomessage-square40fedilinkcross-posted to: [email protected][email protected][email protected][email protected]
minus-squareWeslee@lemmy.worldlinkfedilinkEnglisharrow-up11·4 months agoA misplaced mesh, missing quest dialogue, or invalid NPC navmesh is not an engine issue and is specific to each individual game, these things can’t be fixed in the engine
A misplaced mesh, missing quest dialogue, or invalid NPC navmesh is not an engine issue and is specific to each individual game, these things can’t be fixed in the engine