Nape Games, a small Spanish studio, has launched a Kickstarter campaign for “Restless Anima: Engine Room,” a psychological horror game designed for the NES and Sega Dreamcast.
More Dreamcast goodies, and NES too.
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It seems weird to target those consoles. They are wildly different.
Right? Dreamcast is a 90s 32 bit system with plenty of RAM and compute power, NES is an 80s 8 bit system with so high of a constraint that you must program in its native assembly.
I remember the Micro Mages devs making a whole video on a ton of stuff that they had to optimize for their game just to fit it into a 40kb cartridge, and they still didn’t cover it all.
Nice music.