Buddy super mario bros was coded in 6502 assembly and required the devs to use every data saving trick in the book like metasprites, sprite flicker, tilesets, color pallets, etc.
Android apps can be notoriously overhead bloat from Java, so for the modern age this is decently impressive.
Buddy super mario bros was coded in 6502 assembly and required the devs to use every data saving trick in the book like metasprites, sprite flicker, tilesets, color pallets, etc.
Android apps can be notoriously overhead bloat from Java, so for the modern age this is decently impressive.