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I still haven’t played it but I have it on my list thanks to an Italian review that pointed out some healthy aspects:
- no minimap, so you have to actually get guided by exploring interesting stuff around you; basically nullifying the “I have to go there to enjoy playing” effect
- you get to choose your role basically just by doing the stuff you prefer; basically if you like climbing and keep doing climbing stuff eventually you will bring the character to be a climber (the story is about a travel of self discovery, no progression stats iirc)
- no fighting, mostly like a realistic exploration lived irl