I’ve been eyeing this one for the last year, it hits a lot of great features but the price is pretty rough for not including base stations or controllers or audio.
I’ve been eyeing this one for the last year, it hits a lot of great features but the price is pretty rough for not including base stations or controllers or audio.
Reloaded also promises enhanced environmental interactivity, an overhauled user interface and “improved movement options.”
It doesn’t sound like a purely cut down version of the game. I get the sense this will have more substantial environment/gameplay changes made than the existing mode, which mostly wraps vr controls over the original game.
I’m not surprised eye tracking and adaptive triggers won’t work on PC, but no HDR is unfortunate. I doubt any pcvr games have HDR right now but first we need a capable headset.
I don’t reencode anything, I keep the raw bdmv rip and remuxed mkv for jellyfin. Even if the difference is imperceptible, as long as I have the storage space there’s no reason to spend time fiddling with conversion when it can only make things look worse.
I haven’t used GM since studio, but support for other languages than GML is cool to see
Did the specific games get confirmed? Video basically said two live service games and two smaller passion projects.
I like being to leave a pair of headphones in my bag without having to worry about charging or pairing when I switch devices.
You can find this newspaper in Half Life Alyx, specifically
Brave is chromium based, which gives Google control over web standards.
I didn’t realize metal gear rising had a block/parry mechanic. The tutorial talks about countering enemy blows with your own barrage of attacks so I figured I just had to stagger them and steal health regularly. Monsoon is the first fight with no minions to heal off of, so I got stuck and finally checked online.
Also possible they are putting stuff out early in the hope that public support protects them from the next admin