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If you play on a lower difficulty you may be able to do that depending on what you play. Though I’m unsure how well that will work unless you do hit and run tactics with a Rogue.
What a bunch of bullshit propaganda and misrepresenting the sources cited in the article.
Haha, unfortunately had to cancel this week due to a player traveling but hopefully next week’s goes well!
Love hearing stories like this.
I always tell my players: the best sessions aren’t the ones that are planned and executed perfectly. It’s the sessions where things go tits up and you manage to find a way to prevail that stick with people.
This is really the only answer. You will always be afraid to use something you are unfamiliar with or don’t trust. Command line is very useful and quick once you learn it.
Relating to other people can be challenging if it is not something that comes to you naturally.
Let’s say this happened to you personally. Maybe you saved the last of your money to take a chance and make something you wanted to be proud of, maybe Linus was someone you looked up to, maybe you worked countless days to design and redesign to get it perfect. How would Linus’s initial response make you feel?
Let’s say you give him the benefit of the doubt on the initial review. You wait, and try to work with him to get things set right, and you don’t get a resolution. And then this happens. And you see his response where he still does not apologize or regret how he handled it.
How would you feel now? You put a lot of effort into all of this, to be shamed and belittled and have negative things said about your product and efforts for everyone to see.
If none of that would make you sad or upset, then you are able to shrug off a lot more than most people. Empathy is going to have to be something that you recognize you don’t have, but still have to be able to show sympathy, because you don’t want to invalidate the feelings of others. Try to understand their perspective if possible.