It’s the gift that keeps on giving.

  • Vaquedoso@lemmy.world
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    6 months ago

    DnD fan made stuff is covered under the OGL, which allows players to modify and create their own content under the 5e ruleset. That’s why many creators can produce (and monetize) their own stuff without having to pay a license

    • gaylord_fartmaster@lemmy.world
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      6 months ago

      That doesn’t mean Larian has authorization from Wizards of the Coast to release modding tools allowing for custom content to be created easily.

      • Vaquedoso@lemmy.world
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        6 months ago

        I mean, they ARE releasing modding tools. And from their Website , it’s clear they also have no intention of preventing mods from outside their pipeline. Also, they don’t have to have ‘authorization’ from WotC to release modding tools FOR THEIR OWN GAME (but they do have to respect certain guidelines)

        Changes that won’t be officially supported within our pipeline, like scripting changes or NSFW mods that wouldn’t pass the moderation process due to platform-specific restrictions, may still be packed locally with mod.io’s toolset and uploaded to other mod distribution platforms>

        • gaylord_fartmaster@lemmy.world
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          6 months ago

          Without scripting changes the “custom content” you will be able to add to the game is extremely limited. That is specifically limiting your ability to create something like a custom quest line, which was the topic of this comment thread.

          If you think licensed games are created with no oversight from the IP owner, especially when it comes to something that would potentially compete with another product they are trying to sell, you are extremely naive.

          • Vaquedoso@lemmy.world
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            6 months ago

            You skipped the part where it specifically says you’ll be able to create script mods with their modding tools, you just won’t be able to publish them there. But you will be able to upload them somewhere else

            • gaylord_fartmaster@lemmy.world
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              6 months ago

              You skipped the part where it specifically says you’ll be able to create script mods with their modding tools

              Yeah I must have, can you please show me where it says that?

              • Vaquedoso@lemmy.world
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                6 months ago

                It’s quoted from the website in my previous comment. If you take the time to answer, at least read the comment ffs

                Anyway, it looks like you are just arguing for the sake of arguing, so I’m done here.

                • gaylord_fartmaster@lemmy.world
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                  6 months ago

                  Mod.io is not their modding tools. You are conflating the two. The modding tools will allow you to create the mods, mod.io is for packaging, sharing, and loading mods. The only references to actually making scripting changes on the pages are talking about the Script Extender, which is an open source community made tool and NOT part of their mod tools.

                  There is nowhere on that page that “specifically says you’ll be able to create script mods with their modding tools”. If anything it says the opposite.